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Too Human releases today and is it worth your money? August 19, 2008

Posted by Eric Newton in 360, Microsoft.
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The following scores are from various media sites that have played Too Human and the total score so far for Too Human is a combined 67. I gathered these from www.metacritic.com since Microsoft routinely uses Metacritic as a qualifier for why they say their games play better on the Xbox 360.I think 1up’s score of the game is very telling.I’ll be playing it this week as I’ve said in earlier blog posts.I wasn’t at all pleased with the demo,but maybe the retail copy will be better.
 Apparently,Silicon Knights are already working on the rest of the trilogy.I think I would wait to see how this one does first.
GamePro Score: 80
It’s ultimately the inspired intermingling of the disparate abilities bestowed on partnered players that makes Too Human worth playing.
IGN Score:78
The character customization options and great class and skill system are the kind of foundation games should be built on. But then it’s all made rather moot by the fact that dying doesn’t matter and all of the enemies scale to you. The sense of accomplishment just isn’t there.
Gameplayer Score: 70
If wading knee deep in the dead to get at a piece of armour that’s 5% better than what you’re currently wearing isn’t the kind of adventuring that excites you, then you’re in trouble, because Too Human is exactly this type of game. Kill, loot, compare, equip, repeat.
Game Informer :Score 68
Too Human is about players sculpting their ideal killing machines. If you enjoy leveling and looting, it’s worth a look. If you only have a moderate interest, Too Human’s aggravating gameplay and irreparable plot won’t deliver many thrills.
GameSpot : Score 55
A perfect example of awesome but unrealized potential.
1UP :Score 42
The game is simply schizophrenic; it attempts to be all things to all people and never succeeds in executing any of them well. The end result is in dire need of polish and focus, and that doesn’t solely apply to gameplay mechanics.

Too Human Demo:A second look at my review July 23, 2008

Posted by Eric Newton in 360, Microsoft.
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It’s not really fair to review a demo,I know.

But,I felt like I needed to look at it again and I just feel like the game has some complaints,but it’s going to be a title you really have to put some time into.Looking at the menu for upgrading your armor,weapons,ablities it’s just a lot of information to dissect.

I still stick to my first impression that the controls just don’t feel good on melee and that the setup scenes on enemies is just not appealing,but I want to spend some time with the full retail game.I also think the scene when you die could be cut or shortened as I don’t care to see it every time.

Dyack has received a lot of flack about this game.I’ve even said in the beginning that I wasn’t enthused about it.I could be wrong about the game and I’m willing to try it out and see what the full retail game entails.

Too Human Demo Review: July 16, 2008

Posted by Eric Newton in 360, Microsoft.
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So I downloaded the demo from Xbox Live of Silicon Knights new RPGish Diablo style game Too Human.Let’s get the bad out of the way first.

Bad

The controls for melee attacks just doesn’t feel good.You basically point the stick towards the enemy and it does a auto melee attack.

The controls in general just feel way too disconnected in a way.I feel like I’m not in total control of my character actions.

The enemy encounters are too scripted.There is a setup for each time you encounter the enemy. I would rather be surprised.

Good

It’s aesthetically pleasing.It looks good!

There are more level up menus than the law should allow.RPG fans will go nuts.

The story sounds interesting.

I’ll be checking out the full retail game at a later date to see how well this really translates.There is no other game on 360 like this and it has a lot controversy surrounding it.

Too Human Demo is up! Stand up and be counted..erm wait July 14, 2008

Posted by Eric Newton in 360, Xbox Live.
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How about just go try it out.It’s up on Live.It’s 1.09gb.It might just change your mind or not.

Too Human Demo July 11, 2008

Posted by Eric Newton in 360, E3, Microsoft.
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